Nintendo
Chapter Nine - Wii Are Back
Section 9 of 13
CHAPTER NINE
Wii Are Back
2006.
THE CONSOLE war is raging.
Sony drops the PS3 with cutting-edge graphics and Blu-ray tech.
Microsoft’s Xbox 360 is already killing it with online play and blockbuster shooters.
Nintendo rolls up with… a white box.
Underpowered, no HD, and a controller that looks like a TV remote.
The gaming press laughs. Hard.
Then Nintendo laughs last.
The Wii isn’t built for graphics.
It’s built for everyone.
The real innovation: motion controls.
Swing the remote like a tennis racket, roll it like a bowling ball, or point it like a gun.
It’s gaming you feel.
Wii Sports becomes the killer app and a cultural earthquake.
You don’t have to be a gamer to play.
Grandma’s swinging at virtual tennis balls.
Families are boxing in the living room.
Your weird uncle is suddenly really into bowling.
The Wii becomes the go-to party machine.
It’s the only console in history to be equally at home in a frat house, a retirement community, and a kindergarten classroom.
Sales go nuclear.
The Wii crushes the PS3 and Xbox 360 in total units sold, over 100 million worldwide.
It’s not just a win; it’s a demolition.
Nintendo’s back on top.
And for a while, they’re untouchable again.
But there’s a catch. While Nintendo is raking in money, the Wii’s casual audience doesn’t buy as many games. Hardcore players get frustrated with the lack of “serious” titles. And under the surface, a storm is brewing.
Because Nintendo’s next big console wouldn’t be a revolution.
It would be… a mess.
